![]() Rather than developers choosing A over B, why not give me the option to choose A in one instance and B in another. Indian forces did serve all over the globe, as did Canadians.Īs a person who believes that anything can be done with software, and that software and computers are here to make our lives simpler, more efficient, and entertaining, I always encourage options, options and more options. ![]() I think Canada had about a million in the fight, certainly not a small number. However, as I recall from my military training, India did send a couple or maybe even several million soldiers to fight in the war like 2 or 3 million. or all British.Īt first glance one might think that Relic may have opted for "inclusion" by making the Artillery Support unit in the campaign Indian, rather than Canadian. faction that is, all of the units I could create from the buildings were all U.S. Now in the Alpha testing there was a British Faction and a U.S. Rather there are U.S., British and Indian units that you can call upon. But then again, it is easy for us laymen to imagine software development as simple.Īs pointed out by Turtier, at least in the campaign, there does not appear to be a "US faction", or a British faction. So the models for those weapons and vehicles are already in the game I would think it would just be a matter of reskinning and perhaps some voice acting. ![]() 99 percent of the weapons that Canada used were of either U.S. I can understand how the developer has to limit the scope of their effort, but in the case of Canada I don't really understand why they can not include Canadian units. Given the size of Canada at the time, Canadians contributed a hell of a lot to the war effort not only in manpower but fiscally.
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